There have been studies that try to answer this question, and the answers have been contradictory. Some say Yes, the violent video games contribute to violent behavior and some say No, they don’t. It’s time to ask the authority–>Spirit.
Stop studying this problem and face it. Exposure to violence triggers changes in thinking, and often, in behavior. Witnessing violence through the senses–through the eyes and ears and touch of the body–creates changes in thought patterns. Watching a violent movie that affects the eyes and ears can challenge thinking, but the added component of touch–the touch of the hands and fingers and possibly the rest of the body as it “enters” the game–directly affects thinking. The more violent the game, the more changed the thinking. Violent video games are misguided entertainment that should be stopped!
The makers of violent video games won’t want to hear this answer, but there it is.
These days the headlines scream terror. Many people doing many bad things to victims of bad timing, being there by happenstance, disliked group affiliation, or suspicious lifestyles. Ferocity is an innate quality in people—in all people, but it is usually contained. When ferocity is allowed to take hold, the results are often tragic.
Unkindness is not an innate quality; it is learned. Children learn it from caregivers and people who affect their lives when they are young. Unkindness is doused on others, and it drenches but does not pass into the behavior, unless the unkindness is consistently administered or is traumatically experienced. Unkindness that has become part of a person opens the person to release ferocity.
Uncontrollable hatred is also not an innate quality, but it is felt when it has been experienced or when it is lived by example. In other words, children who experience uncontrollable hatred directed at them may internalize it and use it against themselves or others, or children who see and hear demonstrations of uncontrollable hatred towards other people may unconsciously digest the hatred towards others and display it in the future. When uncontrollable hatred is felt and unkindness has been learned, ferocity develops.
Throughout history, people have viciously hurt other people. The cycle of ferocity does not change because people continue to teach unkindness and hatred. Ferocity can be controlled, but it requires conviction, understanding, declaration (public statements), patience, vigilance, kindness, and action by participants and sideliners so that the ferocity remains inactive. Conviction is the solution to ferocity—conviction that ferocity can be controlled and neutralized.
Tragedy does not have to be the norm.